Author: SinginGiant Team

New Equipment & Gun Customization Screens – First Look!

We’ve made some tweaks to the customization screens—most noticeably a new bluish background and a fresh lighting setup for Gun Customization. Not the final version yet, but it already feels much better! As always, please ignore the placeholder icons for attachments and parts—we’re still experimenting and polishing.

New Scanner FX, Ballistics, and Door Mechanics

Hey Agents,

We’re getting closer to the update, and it’s time to share another behind-the-scenes look at what we’re working on. This time, we’ve got some fresh progress to talk about: new visual effects, improvements to the ballistics system, and more ways to break (or gently open) doors.

Dev Diary #3 – The New Game Mode & More

Hello Mages!

We’re back with another Dev Diary to talk about the future of Revenge of the Mage. First of all, we want to thank each and every one of you who played the game, shared feedback, wrote reviews, and supported us throughout this journey. Your input has been incredibly valuable, and we’ve been carefully analyzing everything you’ve said since the day we launched.

Patch v0.0.1.175 is Live! & Announcement for the future

Greetings Mages!

We’ve added new cinematics and made some quality-of-life improvements. This patch also includes gameplay tweaks and bug fixes for a more magical experience.

Yes, It’s Finally Happening – The Update!

Hello everyone!

We are getting closer and closer to being able to share more details about the incoming first big update. First of all, instead of one giga giga gigantic update, we decided to break it up into two (maaaybee, possibly even three) updates.

Patch v0.0.1.172 is Live!

Greetings Mages!

Since our first major update, we’ve made several quality-of-life improvements and gameplay adjustments based on your feedback. This patch focuses on refining mechanics, balancing spells, and enhancing the overall experience. Here’s what’s new:

Dev Diary #2 – More details for Lightning, Crafting & Progression System!

Hello Mages!

We’re back with another diary about the progress and adjustments of our most exciting upcoming features. Your feedback has been invaluable, and we’ve been hard at work refining every detail. Here’s what’s new:

RoTM – Fixes, New Animations & Additional Language Support

Hello Mages!

We’ve listened to your feedback and made some more changes and fixes to improve the game. This update brings new features, improvements, and bug fixes to make your gameplay more magical. Enjoy the latest update!

RoTM – Unleash The Storm! Dev Diary

Before we get into the details of the first update of the game, another patch with more fixes is coming in a few days. We wanted to gather as much as possible before releasing it, rather than pushing rapid patches.

Now, let’s talk about the the update!

Patch v0.0.1.140 is Live!

Hello Mages!

Our latest patch brings stability improvements, exciting updates, and improvements based on your feedback!
Here’s everything new:

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