Hello Mages!
We’ve listened to your feedback and made some more changes and fixes to improve the game. This update brings new features, improvements, and bug fixes to make your gameplay more magical. Enjoy the latest update!
Crash fixes
- Game Not Launching: Some players were experiencing an issue when launching the game, it closed immediately. This issue has been resolved. (DEV Note: If this issue still occurs please inform us again.)
Bug Fixes
- Boss Objective: Fixed the “Defeat the Boss” objective not being completed in some multiverses.
- Boss – Mumadonna’s Weapon: The issue with Mumadonna’s staff is fixed. (DEV Note: That we announced in the latest patch note.)
- Cathedral Boss: Fixed Ashtur getting out of the boss area and Ashtur now doesn’t deal damage when he is dying.
- Tokyo Boss Area: Fixed a spot where AI doesn’t follow you.
- Boss Music: Boss fight music now stops properly when the boss is killed in each Multiverse.
- Lava Leap: Fixed teleporting to the wrong location if the mouse hasn’t moved.
- We’re always grateful for your feedback and excited to see how these changes improve your experience. Stay tuned for more updates and as always let us know if you encounter any issues!
Gameplay Changes
- Tokyo Boss: Revised the Tokyo Boss’ behaviors according to player feedback.
Animations
- Forest Boss Intro: Added a brand new boss intro sequence.
- Enemy Attack Variations: Egypt and Winter Multiverse enemies now have their new attack variations. These new animations minimized the repetition and enhanced immersion. (DEV Note: We will keep adding new animations and enemy types in the future.)
Language Support
- Spanish: Introduced Spanish localization to make the game accessible for more mages.
Happy casting!
—The Dev Team